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One of the most memorable moments of Metro Exodus comes from a standoff with a giant catfish, who you have to avoid for a while (along with the cultists who worship it) before going “fishing” using an entire human corpse as bait. I didn’t expect to see any rival catfish appearing in games after that, but now that I think about it – why not? They’re a naturally freaky animal, perfect video game antagonists. And the developers of upcoming Japanese folklore ’em up Otoshi No Shima seem to understand this, having created a monstrous creature with a gaping mouth that follows the player at every turn. Come see.